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Banjo Kazooie : ウィキペディア英語版
Banjo-Kazooie


''Banjo-Kazooie'' is a platform video game developed by Rare and originally released for the Nintendo 64 video game console on 29 June 1998 in North America and 17 July 1998 in Europe. It is the first installment in the ''Banjo-Kazooie'' series and follows the story of the titular characters Banjo and Kazooie as they try to stop the plans of series antagonist Gruntilda, who intends to switch her beauty with Banjo's sister Tooty. The game features nine nonlinear levels where the player must complete a number of challenges like solving puzzles, jumping over obstacles, gathering objects, and defeating opponents.
''Banjo-Kazooie'' was originally designed as an adventure game named ''Project Dream'' for the Super Nintendo Entertainment System, but was later changed for the Nintendo 64. The game was a critical and commercial success, selling nearly two million copies in the United States and receiving an aggregated review score of 92 out of 100 from Metacritic. The game was praised for its detailed graphics, immersive sound, and intricate level design. In 1999, it received two awards from the Academy of Interactive Arts & Sciences: Console Action Game of the Year and Outstanding Achievement in Art/Graphics. A sequel, ''Banjo-Tooie'', was released for the Nintendo 64 in 2000. In 2008, ''Banjo-Kazooie'' was re-released for the Xbox 360 through its Xbox Live Arcade download service. The game is also included in the ''Rare Replay'' video game compilation, released for the Xbox One in 2015.
==Gameplay==

''Banjo-Kazooie'' is a single-player platform game where the player controls the protagonists Banjo and Kazooie from a third-person perspective. The game is split into nine levels where the player must gather musical notes and jigsaw pieces, called "Jiggies", to progress.〔 Players transit from one level to another through Gruntilda's lair, which acts as the game's central overworld. Jiggies allow the player to complete jigsaw puzzles which open doors to new levels, while musical notes grant players access to new inner sections of the overworld.〔 Like in ''Super Mario 64'', the gameplay of ''Banjo-Kazooie'' is very open and allows the player to collect Jiggies and musical notes in a nonlinear order.〔〔 It is also possible to skip certain levels as long as the player has enough of these items to reach a farther one.〔
Each level is composed of a number of challenges that involve solving puzzles, jumping over obstacles, gathering objects, and defeating opponents.〔 The game also features some elements of action-adventure games. Players often have to speak with NPCs and then figure out a way to help them.〔 It is also possible to increase Banjo and Kazooie's energy bar by collecting extra honeycombs that are hidden throughout the levels.〔 Banjo and Kazooie can perform a wide range of abilities, such as jumping, climbing, swimming, flying, and rolling into enemies.〔 Most of these moves are learned by finding Bottles, a friendly mole, inside the worlds. Some moves require specific items so that they can be performed. For instance, red feathers allow Banjo and Kazooie to fly, while gold feathers protect them from damage.〔 Some items also allow the character to gain temporary abilities in a particular moment. For instance, the turbo trainers provide a speed burst to reach a certain destination on time.〔
Banjo and Kazooie are occasionally aided by their friend Mumbo Jumbo, a shaman who can use magical powers to transform them into several creatures like a termite, a pumpkin, a bee, a walrus, and a crocodile.〔 These transformations have their own special features and allow the player to access areas that were previously inaccessible. For instance, the walrus can resist the effects of icy-cold water. Mumbo Tokens that are scattered throughout the game allow the transformation process. The game also includes cheats that the player can unlock by finding Gruntilda's spellbook, Cheato.〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Banjo-Kazooie」の詳細全文を読む



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